I just found out that when playing the Haunted mansion game if you win you now don't only get 40 credits but an Orange crate!
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I just found out that when playing the Haunted mansion game if you win you now don't only get 40 credits but an Orange crate!
Interesting, Very Interesting....
Thanks for the info Dino :number1:
The crate is also not tradeable ATM
Did this just happen today? Played a few games of mansion the other day and got a message that I received the extra 40 credits but there was no mention of an orange crate. Need to check my inventory.
The crate is now tradeable. It just came out today.
The crate doesn't seem to be in Fireworks, FYI. Which is a good thing, since the crash bug is still going strong. I just had the strange experience of being the only player left in a game after Level 1. Everyone else either quit or crashed.
wow awesome dino thank you!!!
I like this crate its awesome! I now I can make a giant orange 20 for my favorite NASCAR driver Tony Stewart! :D
Here are some pictures
Message you get for winning the game
Actual Crate
Very difficult to get these here orange crates when the silly kids you play with quit before the end of game! They even say, Bye no crate for you. Arg! I found one in a lobby yesterday after he quit and said, Hey if you aren't going to finish the game, don't bother!
I agree! Having players drop from a game is not nice. VMK needs to have some way to let the remaining players finish the game and get a reward. Better yet, have a credit/point penalty for a player that clicks the exit button. Now I understand that there are DC's, but in those cases, the exit button was not pressed.
I haven't been on vmk or Intercot much the past week, so when I saw this post this afternoon, I hightailed it over to the Haunted Mansion. All I kept thinking while I was playing was, Please don't quit!....Please don't quit!....Please don't quit!
I can't believe some people would give up credits just because of the crates. My answer to them would be "Go ahead and quit". I can get more credits if someone quits, than if they stay and slow me down while I let them win. So their quitting only benefits the one who stays.Quote:
They even say, Bye no crate for you. Arg!
I've been trying to play on teams of at least three each, so a few quitters don't stop the game.
That's why I haven't played the game in so long. People quit so much that it isn't worth the time or my effort to try and get one.
Well I'm not sure if it's daily or not, but I was also getting double credits yesterday. I can't imagine kids giving up those credits just because they might not be getting a crate. :jaw:
I was getting 600-700 credits a game, no way I was quitting even if I was losing. That's too much dedicated time and credit to give up. Silly kids.
I agree it seems a bit extreme they are giving up credits just so they can go "hah no you get not crate!" Especially when its that many credits and that easy to get them.
Patti that double credit thing has been available for about a month and half. I know its been that way the entire time Dream Month was on and its still that way now!
Sometimes I wonder if the players who quit early know that the ones who stay still get credits. Even without the bonus prize, a lot of them quit if they can't win. The extra 40 credits isn't worth giving up for, either.
It was stuck in the middle of an unrelated post somewhere - that's where I first saw it.Quote:
Was that ever posted here? I don't remember reading that.